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- From: "Michael Schroeder (Inf4 - hiwi)" <immd4.informatik.uni-erlangen.de!mlschroe>
- To: cs.Princeton.EDU!rayshade-users
- Subject: Bug in surface code
-
-
- Hello,
-
- in SurfaceCreate() the component 'translucency' is not initialised
- to zero. This bug can have some real strange effects. I have a
- scenefile which works if I delete a 'translate 0 0 0' statement.
- It all depends on the malloc() implementation.
-
- Michael.
-
-
- P.S.: If somebody is interested in testing my multi-csg code,
- look in ftp.uni-erlangen.de:pub/graphics/rayshade/multicsg.
- The patch fixes also a problem with the shadowcache.
- I've sent this code to Craig and he will put it in
- the next release...
-
- ---------------------------------------------------------------
- Michael Schroeder mlschroe@faui43.informatik.uni-erlangen.de
- main(a){while(a=~getchar())putchar(~a-1/(~(a|32)/13*2-11)*13);}
-
-
- *** surface.c.orig Tue Jan 19 16:51:20 1993
- --- surface.c Tue Jan 19 16:51:23 1993
- ***************
- *** 46,52 ****
- stmp->srexp = stmp->stexp = DEFAULT_PHONGPOW;
- stmp->statten = 1.; /* No attenuation by default */
-
- ! stmp->reflect = stmp->transp = 0.;
-
- stmp->noshadow = FALSE;
-
- --- 46,52 ----
- stmp->srexp = stmp->stexp = DEFAULT_PHONGPOW;
- stmp->statten = 1.; /* No attenuation by default */
-
- ! stmp->reflect = stmp->transp = stmp->translucency = 0.;
-
- stmp->noshadow = FALSE;
-
-
- ----------
- Administrivia: rayshade-request@cs.princeton.edu
- Mailing list: rayshade-users@cs.princeton.edu
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